BazaarLink
BazaarLink is an OpenAI-compatible AI API gateway: one key for 140+ AI models, pay as you go, with budget limits.
bazaarlink.aiVisit sponsor ↗Claude Code mods, plugins, skills, hooks, status lines and MCP servers. Browse community builds with original sources and L0–L3 permission levels.
21 projectsBazaarLink is an OpenAI-compatible AI API gateway: one key for 140+ AI models, pay as you go, with budget limits.
bazaarlink.aiVisit sponsor ↗The author nearly wiped a Kubernetes namespace after approving an agent’s `oc delete --all` without reading it, then built a suite of 11 Claude Code plugins using the new function hooks API. The main mod, guardrails, blocks destructive commands like mass kubectl/oc deletes, rm -rf, force-push, and secret reads, and tells Claude the user blocked it. Other mods cover activity monitoring, desktop notifications, context tracking, usage limits, prompt coaching, command discovery, and a mod manager. Nine of eleven never call a model, there is no telemetry, and the project is free and MIT licensed.
A Reddit r/ClaudeCode post showcasing "moonlight-claude-mods", a set of 13 free open-source (MIT) Claude Code plugins sharing one visual style. Highlights include Transcript (chat bubbles with turns collapsing to a clickable one-liner), Blast Radius (holds risky shell commands like rm -rf or force push until confirmed), sidebar panels for agents/skills/prompts/files, and Wrap Up (session handoff or /compact fill). Installed via a plugin marketplace with a first-run setup card; requires Claude Code 2.1.287+, tested on Windows Terminal and iTerm2.
The author translated Anthropic's official guide into a Korean PDF, about 23 pages, introducing the concept of Claude Code Modes.

BazaarLink is an OpenAI-compatible AI API gateway: one key for 140+ AI models, pay as you go, with budget limits.
bazaarlink.aiVisit sponsor ↗X post promoting Microsoft's open-source dotnet/skills repository — 14 plugins and 99 skills that work in Claude Code, Codex, Copilot and Cursor — with a short walkthrough of five recommended plugins and a link to the author's blog guide on writing your own Claude skills.

Provides a unified quick menu for Claude Code: displays commands and settings from various plugins, as well as Claude Code's own /config settings, in the session panel and prompt bar. It is collapsible, favorite-able, filterable, and editable in place.
I installed and tested 6 Claude Code 'modes' myself. I'll show you the ones that worked well and the ones that were worse than expected, exactly as they appeared on screen.
Pick which claude-mods you want: install, turn on or off, or remove each mod from one panel (/mods), with presets. No need to install everything.
The author created the r/ClaudeCodeMods community, focused on sharing and discussing Claude Code's Mods feature and various customization extensions.
A Reddit user named caloripher shared a Claude Code mod that draws seven small games above the prompt—slot machine, Tamagotchi, Tetris, an octopus wrecking a city, Duck Hunt and more—triggered by events such as turn completion, tool failures and tool execution, with /arcade commands to switch or pin a game. It also includes six small tools for long sessions, such as a nearly-full context warning, a dash guard, protection against two sessions overwriting the same file, and buttons asking for shorter or plainer answers. The author says everything is free and open source, data stays local, and the installation command is in the first comment.

A Claude Code mod from the Baselane mods collection, distributed as a plugin with function hooks and installable via the baselane-mods marketplace.
A Claude Code mod that writes your Claude usage limits and credits to a file, so menu bar apps, status lines, scripts, and other mods can read them without each one asking Anthropic.
Track what your AI coding tools cost
syrtis.nyanako.comVisit sponsor ↗Claude Mods are Plugins for Claude Code https://youtu.be/EiThSVZ8pME?is=ZSnNOC6