cc-arcade
Play small games above the input box; they pause automatically when Claude finishes.

Discover community mods and find a workflow that fits.
Original sources preserved. Every permission visible.
Play small games above the input box; they pause automatically when Claude finishes.

Track context-window usage and growth per turn to decide when to tidy up context.

Record session spending, tokens in the latest turn and cache-hit rates, with a usage table.

Track pull-request merges, reviews and checks, with change notifications.
A live dashboard for context usage, tokens, costs, cache hits, quotas and tool latency.
Drops you into a multiplayer Doom server while Claude is busy — every opponent is another developer waiting on their Claude.
▶ ♫Replaces the spinner with live cartoons: Sonnet watches what the main agent is doing and draws it in real time.
▶ ♫After each turn, suggests what to do next — including skills and commands you can pick with one keystroke.

Change how it behaves, customize the UI, swap in your own features — a few lines of TypeScript, or let Claude build it.
▶ ♫Show a breathing rhythm while waiting for generation, encouraging a brief break.

Play Doom matches in a terminal panel while waiting. Requires downloading game components and connecting to a server.

Show a live tree of subagents and teammates beside the conversation.
Meet developers who love the terminal.
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