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universal-modder: Making Mods for Single-Player Games with Claude Code

universal-modder is an MIT-licensed Claude Code plugin that can identify game engines, read real code, build mods, generate assets with fal, test in-game, and produce showcase videos.

AAdditionalBlood1091@AdditionalBlood1091
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About this mod

universal-modder, released today under the MIT license, is a Claude Code plugin. Workflow: identify the game engine, read real code, build the mod, use fal to generate sprites/3D models/audio, test in a running game, and edit a showcase video. Author examples include a Terraria mod with tactical nukes and a custom boss, and adding a civilization with a Robotaxi unit to Age of Empires II. Limitations: only for single-player/offline games you own; refuses to bypass anti-cheat or write multiplayer cheats; does not distribute game files. Note: Claude Code is paid, and asset generation requires a fal API key. Forks for opencode and Antigravity already exist. The project is very new; the community has not yet verified its actual effectiveness. Repository: https://github.com/rehan-remade/universal-modder

Installation

Check the author's README for the marketplace and plugin name first. Commands may change as the repository evolves.

git clone https://github.com/rehan-remade/universal-modder
Original text / README

universal-modder (MIT licensed) launched today. It's a Claude Code plugin that identifies a game's engine, reads the real code, builds the mod, generates sprites/3D/audio with fal, tests it in the running game, and cuts a showcase video. The author's examples: a Terraria mod with a tactical nuke and a custom boss, and a new Age of Empires II civilization with a Robotaxi unit. Limits: it only targets games you own, single-player/offline. It refuses to bypass anti-cheat or write multiplayer cheats, and it doesn't ship game files. Caveats: Claude Code is paid and asset generation needs a fal API key. Forks for opencode and Antigravity already exist. It's brand new, so results are still unverified by the community. Repo: https://github.com/rehan-remade/universal-modder (I'm not the author, just sharing.) Has anyone tried it? submitted by /u/AdditionalBlood1091 [link] [comments]

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