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ClaudeMods · Claude Code Plugins & Mods Directory

Discover Claude Code plugins on ClaudeMods, compare community workflows, and check original sources and permissions.

133Real projects15Use cases4Permission levels

What is a Claude Code mod?

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Gary_BBGames@Gary_BBGames
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Claude Code Xcode Build Error Extraction mod

An extension developed by the author for Claude Code's new mod system: replaces truncated logs by extracting compiler errors from the middle of failed xcodebuild logs, letting Claude read the error file, line, and column directly.

claude / Claude Code Xcode Build E
❯ /Claude
▰▰▰▰▰▰▰▰ Development & debugging
✳︎ Claude Code Xcode Build Error Extraction mod
└─ Make every conversation easier
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Gary_BBGames@Gary_BBGames
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Claude Code Mod that lets Claude directly read xcodebuild compilation errors

The author built a mod using the new mod system: when Claude's xcodebuild run via Bash fails, it automatically appends -resultBundlePath and uses xcresulttool to extract errors/warnings/test failures, so Claude sees

claude / Claude Code Mod that lets
❯ /Claude
▰▰▰▰▰▰▰▰ Development & debugging
✳︎ Claude Code Mod that lets Claude directly read xcodebuild compilation errors
└─ Make every conversation easier
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digitaljc@digitaljc
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Claude Code CLI Mods Experience Sharing

User thanks the Anthropic team, sharing that the first mod significantly improved work efficiency, generating a session board pane with categorized information including recent questions, pending replies, and open PRs.

claude / Claude Code CLI Mods Expe
❯ /Claude
▰▰▰▰▰▰▰▰ Multi-agent orchestration
✳︎ Claude Code CLI Mods Experience Sharing
└─ Make every conversation easier
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unknown@community
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Introducing Claude Mods: Changing Claude Code Behavior with TypeScript Functions

Introducing Claude Mods: small TypeScript functions that can rewrite prompts, intercept dangerous commands, add custom UI, or replace built-in functionality.

claude / Introducing Claude Mods:
❯ /Introducing
▰▰▰▰▰▰▰▰ Tools & integrations
✳︎ Introducing Claude Mods: Changing Claude Code Behavior with TypeScript Functions
└─ Make every conversation easier
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Troepster@Troepster
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What I learned building a Claude Code mod: a status band above the prompt

So I got my weekly mail from Lydia and saw something very exciting: Claude Code now supports mods, plugins written as function hooks that can draw UI inside the app, in both the terminal and the desktop app. So I went through the docs and built the suggested weather band, very nice. Then what else can I do with it? I recently started using Ponytail with great success and wanted to know what level it's running at, so let's add that… and after that, why not Caveman as well. Bottom line, great fun and very useful. Here's what I learned, then what I made. How a mod draws UI A mod hooks ui.render for a spot like AbovePrompt and returns a tree of a few elements ( Box , Text , Button , Select , Link , Svg ), laid out with flexbox. Not HTML, no CSS. The smallest band is about this: on('ui.render', { component: 'AbovePrompt' }, async ($, e) => { const { Box, Text } = $.ui.resolve(e) return <Box flexDirection="row"><Text>hello from a mod</Text></Box> }) How I did config inline The config took a few goes This was the fun part, because the UI is so limited: Settings live in /config , but that doesn't exist in the desktop app. So first a /overalls weather minimal command, then a ⚙ button that t

What I learned building a Claude Code mod: a status band above the promptpreview
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Pale-Soil-2524@Pale-Soil-2524
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live-vibe: a full-duplex, batteries-included, voice Mod for Claude Code. Built on Claude Code Mods, CUDA and Apple silicon, two-line install, MIT license.

I built live-vibe because I want to talk to Claude Code the way I can talk to ChatGPT Codex in Voice Mode. I want the mic open the whole time, and I want it to answer when I have finished the thought and shut up when I talk over it. Claude Code did not have that. It does have the new Mods capability, which lets a plugin run code in the agent's path and draw into the terminal, and that turned out to be enough to build the whole thing as a plugin. It is MIT licensed, in a marketplace I'm calling ottomation, and it installs in two lines. /live is full-duplex voice with Claude. Talk over it and it stops on your first word. An "mm-hm" while it is speaking does not count, and it carries on from the sample it paused on, so you can grunt along the way you would with a person. /vibe is director mode, where Claude reads and directs worker subagents and never edits a file itself. /livevibe is both at once. A small, fast voice model holds the conversation with me and hands the real work to Claude as director. When Claude finishes, the voice tells me what happened in a sentence or two, and in the meantime I can ask it what Claude is up to and get an answer while Claude keeps working. Everything

claude / live-vibe: a full-duplex,
❯ /live-vibe:
▰▰▰▰▰▰▰▰ Other
✳︎ live-vibe: a full-duplex, batteries-included, voice Mod for Claude Code. Built on Claude Code Mods, CUDA and Apple silicon, two-line install, MIT license.
└─ Make every conversation easier
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