BeLazy167/claude-mods-skill/tree/main/examples/notes-pane
notes-pane
Claude Code プラグインの例:/note はノートを $.store に保存し、/notes はクリアボタン付きのパネルを開きます。
この mod について
このプラグインの例では、Claude Code でインタラクティブなパネルを作成する方法を示します。/note を使用してノートを $.store に書き込み、/notes を使用して Button を含むパネルを開きます。これは claude-mods-skill スキル内の 5 つの例の 1 つで、claude --plugin-dir examples/notes-pane で単一の session 内で試用でき、claude plugin validate、claude plugin test、tsc 検証に合格しています。
インストール
まず作者の README で marketplace とプラグイン名を確認してください。コマンドはリポジトリの構成によって変わる場合があります。
claude plugin marketplace add BeLazy167/claude-mods-skill claude plugin install notes-pane@claude-mods-skill
原文 / README
claude-mods-skill
A Claude Code skill that teaches an agent how to build Claude Mods:
plugins whose behaviour is a TypeScript function-hook module that runs
inside Claude Code. It ships five small example mods that the agent copies.
Each example passes claude plugin validate, claude plugin test and tsc.
Tested with Claude Code 2.1.290. Mods need 2.1.287 or later and are on
by default. The old CLAUDE_CODE_ENABLE_FUNCTION_HOOKS flag is ignored;
remove it from your settings.
Claude Code also has a built-in plugin-authoring skill. That one knows
your exact build. This skill sits on top of it: tested examples, traps seen
on real builds, and how to prove and ship a mod.
Install
At the Claude Code prompt:
/plugin install claude-mods-skill --marketplace BeLazy167/claude-mods-skill
Or from your shell:
claude plugin marketplace add BeLazy167/claude-mods-skill
claude plugin install claude-mods-skill@claude-mods-skill
Then ask Claude to build a mod. The creating-mods skill loads on its own.
What is inside
skills/creating-mods/SKILL.md: the workflow, which example to copy, quick reference, loader rules, sharing.skills/creating-mods/references/gotchas.md: version-tagged traps from real builds.skills/creating-mods/references/examples.md: Anthropic and community mods worth reading.examples/:
| Example | Shows |
|---|---|
| hello-mod | Block a tool call; fail-closed .catch; smoke.sh proves the deny |
| redact-output | Rewrite Bash output before the model reads it |
| branch-band | Git branch above the prompt; $.process.run on a timer; $.state |
| notes-pane | /note and /notes; a pane with a Button; $.store |
| dice-tool | A tool the model can call |
Try one for a session: claude --plugin-dir examples/notes-pane.
Keeping it current
The mods API changes between releases. After a Claude Code update, run:
scripts/check.sh
It validates, tests and type-checks every example against your build.
Links
- Docs: https://code.claude.com/docs/en/plugins/mods/overview
- Built-in mods source: https://github.com/anthropics/claude-code/tree/main/mods
- Design thread: https://github.com/anthropics/claude-code/issues/91870
- Community catalogue: https://github.com/karanb192/awesome-claude-code-mods
