myUdav4iik/claude-mods/tree/main/done-sound
關於這個 mod
Claude 完成回覆時會播放音效,讓你在長時間任務期間切換到其他視窗,聽到完成提示。回覆正常完成時播放 "Glass" 系統音效;回合因錯誤或拒絕而結束時播放 "Basso"。你自行停止回合或子代理程式完成時不會播放音效。指令:/sound、/sound off、/sound on、/sound test。設定:sound(Glass)、errorSound(Basso)、minSeconds(0)。透過 claude plugin configure done-sound@claude-mods 設定。Hooks:session.start、負責音效的 command.run,以及使用 afplay 的 turn.complete。需要 macOS。
安裝
請先查看作者 README,確認 marketplace 與外掛名稱;指令可能隨儲存庫結構而變動。
claude plugin marketplace add myUdav4iik/claude-mods claude plugin install done-sound
原文 / README
done-sound
Plays a sound when Claude finishes a reply, so you can switch to another window during a long task and hear when it's done.
- Reply finished: plays the "Glass" system sound.
- Turn ended on an error or a refusal: plays "Basso" instead, so you can tell the two apart.
- No sound when you stop a turn yourself (you're already at the keyboard), or when a subagent finishes part of a larger task.
The sound plays in the background, so it never delays the end of a turn.
Usage
| Command | Does |
| --- | --- |
| /sound | Mutes or unmutes |
| /sound off | Mutes |
| /sound on | Unmutes |
| /sound test | Plays the done sound now |
The command runs at once, even while Claude is working. Muting is remembered across sessions, and the status line shows sound off while muted.
Settings
| Setting | Default | Does |
| --- | --- | --- |
| sound | Glass | The sound for a finished reply |
| errorSound | Basso | The sound for an error or a refusal |
| minSeconds | 0 | Stays silent for turns shorter than this many seconds. Set it to around 15 to hear only long tasks. |
sound and errorSound take any macOS system sound: Basso, Blow, Bottle, Frog, Funk, Glass, Hero, Morse, Ping, Pop, Purr, Sosumi, Submarine or Tink.
The settings appear in Claude Code's config menu. To see or set them from the command line:
claude plugin configure done-sound@claude-mods
How it works
| Hook | What it does |
| --- | --- |
| session.start | Registers /sound, and shows sound off in the status line if muted. |
| command.run for sound | Handles /sound. |
| turn.complete | After a turn of the main conversation ends, plays the sound with afplay from /System/Library/Sounds, from a timer so the turn doesn't wait for playback. |
If afplay fails, a toast says so.
Requirements
- macOS, because the mod uses
afplayand the macOS system sounds.
