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GitHub 儲存庫 · 發布者 BeLazy167

dice-tool

範例:註冊一個模型可以呼叫的工具並對其進行回應

BeLazy167@BeLazy167

BeLazy167/claude-mods-skill/tree/main/examples/dice-tool

已翻譯

關於這個 mod

claude-mods-skill

一個 Claude Code 技能,教導 agent 如何建構 Claude Mods: 行為是一個在 Claude Code 內部執行的 TypeScript 函式掛鉤模組的 外掛。它附帶五個供 agent 複製的小型範例 mod。 每個範例都通過 claude plugin validate、claude plugin test 和 tsc。

安裝

請先查看作者 README,確認 marketplace 與外掛名稱;指令可能隨儲存庫結構而變動。

claude plugin marketplace add BeLazy167/claude-mods-skill
claude plugin install dice-tool@claude-mods-skill
原文 / README

claude-mods-skill

A Claude Code skill that teaches an agent how to build Claude Mods: plugins whose behaviour is a TypeScript function-hook module that runs inside Claude Code. It ships five small example mods that the agent copies. Each example passes claude plugin validate, claude plugin test and tsc.

Tested with Claude Code 2.1.290. Mods need 2.1.287 or later and are on by default. The old CLAUDE_CODE_ENABLE_FUNCTION_HOOKS flag is ignored; remove it from your settings.

Claude Code also has a built-in plugin-authoring skill. That one knows your exact build. This skill sits on top of it: tested examples, traps seen on real builds, and how to prove and ship a mod.

Install

At the Claude Code prompt:

/plugin install claude-mods-skill --marketplace BeLazy167/claude-mods-skill

Or from your shell:

claude plugin marketplace add BeLazy167/claude-mods-skill
claude plugin install claude-mods-skill@claude-mods-skill

Then ask Claude to build a mod. The creating-mods skill loads on its own.

What is inside

  • skills/creating-mods/SKILL.md: the workflow, which example to copy, quick reference, loader rules, sharing.
  • skills/creating-mods/references/gotchas.md: version-tagged traps from real builds.
  • skills/creating-mods/references/examples.md: Anthropic and community mods worth reading.
  • examples/:

| Example | Shows | |---|---| | hello-mod | Block a tool call; fail-closed .catch; smoke.sh proves the deny | | redact-output | Rewrite Bash output before the model reads it | | branch-band | Git branch above the prompt; $.process.run on a timer; $.state | | notes-pane | /note and /notes; a pane with a Button; $.store | | dice-tool | A tool the model can call |

Try one for a session: claude --plugin-dir examples/notes-pane.

Keeping it current

The mods API changes between releases. After a Claude Code update, run:

scripts/check.sh

It validates, tests and type-checks every example against your build.

Links

  • Docs: https://code.claude.com/docs/en/plugins/mods/overview
  • Built-in mods source: https://github.com/anthropics/claude-code/tree/main/mods
  • Design thread: https://github.com/anthropics/claude-code/issues/91870
  • Community catalogue: https://github.com/karanb192/awesome-claude-code-mods

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