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GitHub 저장소 · 작성자 tozmoz

sparkmine

Claude Code용 픽셀 아트 채굴 방치형 클리커로, 프롬프트 위 밴드에서 실행되며 도구 호출과 Claude의 작업에서 스파크를 얻고, 상점, 업그레이드, 광맥, 깊이 층, 업적을 갖추고 있습니다.

번역 완료

이 mod 소개

Sparkmine은 프롬프트 위 밴드에서 방치형 채굴 클리커를 플레이하는 Claude Code 모드입니다. Claude가 수행하는 모든 도구 호출이 스파크 ✻를 채굴하고, Mine을 누르면 더 많이 채굴됩니다. Claude 자신의 작업도 보상을 줍니다(테스트 통과, 커밋, 긴 턴). 상점에서 스파크를 사용해 생산자와 업그레이드를 구매하고, 금광맥을 잡아 보너스를 얻고, 깊이 층을 내려가 특전을 받고, 500m 아래에서 새 갱도를 시작해 고대 돌을 얻으세요. 33개의 업적, 선택적 사운드, 그리고 /mine, /mine share, /mine sound, /mine stop, /mine compact, /mine hide, /mine reset 같은 명령이 포함되어 있습니다. 모든 세션은 하나의 저장을 공유합니다. 토큰을 사용하지 않고, 네트워크 요청이나 명령을 하지 않으며, 작은 로컬 저장 하나를 유지합니다.

설치

먼저 작성자의 README에서 marketplace와 플러그인 이름을 확인하세요. 저장소 구조에 따라 명령어가 달라질 수 있습니다.

claude plugin marketplace add tozmoz/sparkmine
claude plugin install sparkmine@sparkmine
원문 / README

Sparkmine: Idle Clicker Game for Claude Code

A game you play while Claude works, built as a Claude Code mod. Claude works. You click.

Plays in the Code tab of the Claude Desktop app and in Claude Code in the terminal.

The band above the prompt: a pixel miner digs while Claude works

While Claude works, a pixel miner digs in the band above your prompt. Every tool call Claude makes mines sparks ✻, and each press of Mine mines more. Claude's own work pays too: a test run that passes, a commit, a long turn. Spend it all in the shop on a crew that keeps digging, and on upgrades.

<img src="docs/shop.png" alt="The shop in the Claude Desktop app: upgrades and a new shaft" width="420">

Install

Needs Claude Code v2.1.293 or later. In a terminal, run:

claude plugin marketplace add tozmoz/sparkmine
claude plugin install sparkmine@sparkmine --scope user

The user scope puts it in every session, including the Code tab of the Claude Desktop app. New sessions load it; in open ones, run /reload-plugins. Inside Claude Code, /plugin install sparkmine --marketplace tozmoz/sparkmine does the same.

To update later:

claude plugin marketplace update sparkmine
claude plugin update sparkmine@sparkmine

Or let updates arrive on their own: in Claude Code in a terminal, run /plugin, open the Marketplaces tab, select sparkmine and choose Enable auto-update.

Play

  • Press Mine while Claude works. Clicks count only then. In the terminal, give the band the keyboard (click it, or press ctrl+x then Tab) and press m: every press counts, while quick clicks on one spot count as one.

  • Open the shop with Shop or /mine. Producers mine every second Claude works; upgrades make clicks, tool calls, Claude's work and the crew stronger. The shop's stats show where your sparks came from.

  • Claude's work pays, once a turn each: tests that pass, a bug squashed (tests that failed, then pass), a build that passes, a clean lint, a commit, a pull request opened or merged, and a turn longer than five minutes. Every third good turn in a row pays a streak.

  • Veins: now and then a gold vein shows beside the Shop sign for twenty seconds. Catch it for two minutes of income, or a ×5 frenzy for thirty.

  • Depth: the mine goes a hundred metres deeper with every tenfold of sparks, through layer after layer. Each layer you reach adds its perk for the rest of the run.

    The layers down to the core, where each starts and what it adds

  • New shaft: from 500 m down, open a new shaft in the shop to start over for ◈ ancient stones. They add to everything for good, each a little less than the one before: 10 stones add 50%, 100 add 251%. A deeper run pays more of them.

  • Achievements: 33 badges for records such as your first vein, 100 commits, a ten-turn streak or reaching the magma, and nine secrets. Each adds 2% to everything, and they stay through new shafts.

  • Sounds: a few rare moments chime softly, such as a vein caught. /mine sound turns them off.

All your sessions share one save, so they mine into the same mine. The crew's idle pace is paid once, however many sessions are open.

| Command | What it does | | :- | :- | | /mine | Opens the shop | | /mine share | Puts a card of your mine in the conversation to paste anywhere (in the terminal, on the clipboard too) | | /mine sound | Turns the sounds off in every session, and on again | | /mine stop, /mine start | Stops the game in every session, and starts it again | | /mine compact | Keeps the band to one line, even while Claude works | | /mine hide, /mine show | Hides the band in this session, and brings it back | | /mine reset | Deletes your save, after asking |

To remove it, disable or uninstall it from /plugin. Your save stays until you reset it.

What it touches

  • It DOES NOT use tokens: it never calls a model and adds nothing to your prompts.
  • It DOES NOT make network requests or run commands. Nothing leaves your machine. Its few sounds play through the system's own player (afplay on macOS).
  • It DOES NOT keep or send your prompts or Claude's answers: it reads them on your machine only to notice a few words.
  • It counts tool calls, turns and permission prompts, and reads whether a test run passed or a commit landed, but changes none of them.
  • It keeps one small save on your machine.

Known limits

  • In the terminal, quick clicks on one spot count as one. Press m instead.
  • A mod cannot see a permission dialog, so the band keeps going while one is open. It rests only while Claude asks you a question or waits on a plan.
  • Each machine keeps its own save.

License

MIT

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