myUdav4iik/claude-mods/tree/main/done-sound
이 mod 소개
Claude가 답변을 끝내면 사운드를 재생하므로 긴 작업 중 다른 창으로 전환해 완료 여부를 소리로 알 수 있습니다. 답변이 끝나면 "Glass" 시스템 사운드를 재생하고, 오류나 거부로 턴이 끝나면 "Basso"를 재생합니다. 직접 턴을 중지했거나 하위 에이전트가 끝났을 때는 소리가 나지 않습니다. 명령: /sound, /sound off, /sound on, /sound test. 설정: sound(Glass), errorSound(Basso), minSeconds(0). claude plugin configure done-sound@claude-mods로 구성합니다. Hooks: session.start, 사운드용 command.run, afplay를 사용하는 turn.complete. macOS가 필요합니다.
설치
먼저 작성자의 README에서 marketplace와 플러그인 이름을 확인하세요. 저장소 구조에 따라 명령어가 달라질 수 있습니다.
claude plugin marketplace add myUdav4iik/claude-mods claude plugin install done-sound
원문 / README
done-sound
Plays a sound when Claude finishes a reply, so you can switch to another window during a long task and hear when it's done.
- Reply finished: plays the "Glass" system sound.
- Turn ended on an error or a refusal: plays "Basso" instead, so you can tell the two apart.
- No sound when you stop a turn yourself (you're already at the keyboard), or when a subagent finishes part of a larger task.
The sound plays in the background, so it never delays the end of a turn.
Usage
| Command | Does |
| --- | --- |
| /sound | Mutes or unmutes |
| /sound off | Mutes |
| /sound on | Unmutes |
| /sound test | Plays the done sound now |
The command runs at once, even while Claude is working. Muting is remembered across sessions, and the status line shows sound off while muted.
Settings
| Setting | Default | Does |
| --- | --- | --- |
| sound | Glass | The sound for a finished reply |
| errorSound | Basso | The sound for an error or a refusal |
| minSeconds | 0 | Stays silent for turns shorter than this many seconds. Set it to around 15 to hear only long tasks. |
sound and errorSound take any macOS system sound: Basso, Blow, Bottle, Frog, Funk, Glass, Hero, Morse, Ping, Pop, Purr, Sosumi, Submarine or Tink.
The settings appear in Claude Code's config menu. To see or set them from the command line:
claude plugin configure done-sound@claude-mods
How it works
| Hook | What it does |
| --- | --- |
| session.start | Registers /sound, and shows sound off in the status line if muted. |
| command.run for sound | Handles /sound. |
| turn.complete | After a turn of the main conversation ends, plays the sound with afplay from /System/Library/Sounds, from a timer so the turn doesn't wait for playback. |
If afplay fails, a toast says so.
Requirements
- macOS, because the mod uses
afplayand the macOS system sounds.
