이 mod 소개
대화 방향에 따라 수집할 수 있는 작은 생물을 입력창 위에 표시합니다.
커뮤니티 작성자가 관리하는 프로젝트입니다. 기능, 버전 요구 사항, 설정 방법은 아래 원본 README를 확인하세요. 이 사이트는 권한 스캔 결과를 제공합니다. 설치 전에 소스와 외부 의존성을 확인하세요.
대화 방향에 따라 수집할 수 있는 작은 생물을 입력창 위에 표시합니다.

대화 방향에 따라 수집할 수 있는 작은 생물을 입력창 위에 표시합니다.
커뮤니티 작성자가 관리하는 프로젝트입니다. 기능, 버전 요구 사항, 설정 방법은 아래 원본 README를 확인하세요. 이 사이트는 권한 스캔 결과를 제공합니다. 설치 전에 소스와 외부 의존성을 확인하세요.
먼저 작성자의 README에서 marketplace와 플러그인 이름을 확인하세요. 저장소 구조에 따라 명령어가 달라질 수 있습니다.
claude plugin marketplace add deonmenezes/claude-mods-pokedex claude plugin install cc-pokedex
cc-pokedex: wild creatures above the Claude Code prompt. Where your prompt leads decides what shows up.

Prompt about the sea and something from the water may appear. Ask Claude to fix a crash and a bug type may crawl out. Ask it to think through an architecture and a psychic type drifts in. Throw balls to catch it, right above the prompt, while Claude keeps working. Nothing here asks the model anything: encounters, throws and the dex cost zero tokens.
Catch one and it becomes your partner. It draws under the logo at startup, its name takes over
the spinner (Pikachu is sauteing... (12s)) and the turn footer (Pikachu baked for 3s), and
it sits above the prompt with its level. It gains xp when Claude finishes a turn, edits a file,
passes tests or commits, and it evolves at the levels you would expect.
Built on Claude Code function hooks ("Claude Mods"), early access: TypeScript that runs inside Claude Code's own process. The API can change between releases.
CLAUDE_CODE_ENABLE_FUNCTION_HOOKS=1.claude -p, the desktop app or mobile.Turn function hooks on, in ~/.claude/settings.json:
{ "env": { "CLAUDE_CODE_ENABLE_FUNCTION_HOOKS": "1" } }
Load it for one session from this folder:
git clone https://github.com/deonmenezes/claude-mods-pokedex
claude --plugin-dir ./claude-mods-pokedex
Or install it as a marketplace plugin (the repo is its own marketplace):
claude plugin marketplace add deonmenezes/claude-mods-pokedex
claude plugin install cc-pokedex@cc-pokedex
Prompt normally. When a wild one appears you get a toast and a board above the prompt.
Click the board, or the throw ball button, or run /dex throw. Four balls per encounter.
/dex wild water forces an encounter so you can try it straight away. /dex wild pikachu
forces a species.
| Command | What it does |
| --- | --- |
| /dex | Dex count, partner and level, what is wild right now |
| /dex list | Everything caught, with rarity stars and counts |
| /dex partner <name> | Make a caught species your partner |
| /dex throw | Throw a ball (or click the board, or press Space after clicking it) |
| /dex run | Leave the encounter |
| /dex lure <name> | Set a lure: your next prompt that leads into that species' habitat brings it out |
| /dex show / /dex hide | Show or hide the partner strip above the prompt |
| /dex wild [kind or name] | Force an encounter, for trying it out |
| /dex release | Drop the partner |
Every form of /dex runs straight away, even while Claude is working.
| Words in your prompt | Habitat | Examples | | --- | --- | --- | | water, sea, river, fish, boat, rain, stream | water | Squirtle, Magikarp, Psyduck, Lapras | | land, grass, forest, tree, garden, plant | grass | Bulbasaur, Oddish, Bellsprout, Tangela | | fire, hot, burn, flame, lava, cook | fire | Charmander, Vulpix, Growlithe, Moltres | | electric, power, battery, thunder, charge | electric | Pikachu, Magnemite, Voltorb, Zapdos | | rock, stone, mountain, cave, sand, dig | rock | Geodude, Onix, Diglett, Sandshrew | | ice, snow, cold, freeze, winter | ice | Shellder, Jynx, Articuno | | sky, fly, bird, wind, cloud | flying | Pidgey, Spearow, Zubat | | bug, fix, crash, error, broken, failing | bug | Caterpie, Weedle, Scyther | | delete, remove, kill, legacy, deprecated | ghost | Gastly, Haunter, Gengar | | think, plan, design, research, explain | psychic | Abra, Drowzee, Mewtwo | | build, compile, deploy, docker, ship, test | fighting | Machop, Machoke, Hitmonchan | | anything else | the road | Rattata, Meowth, Eevee, Snorlax, Ditto |
A named habitat meets something 40% of the time, the road 10%. Rarity weights the pick and the catch: common ★ 65%, uncommon ★★ 45%, rare ★★★ 28%, legendary ★★★★ 10% per ball. Mew only answers a prompt that says both please and thank you.
Level n needs 2·n² xp. A finished turn gives 8, an edit 1, a passing test run 10, a commit 15, a catch 20. Charmander becomes Charmeleon at 16 and Charizard at 36; the other chains follow the games. An evolution also fills the dex entry of the new form.
The partner and the dex live in the plugin's store, so every session shares them.
Function hooks can redraw a fixed list of components: the user and assistant messages, tool rows,
the spinner, the turn footer, the notice lines under the logo, the prompt hint, the band above the
prompt and panes. The logo is not on that list yet, so the partner draws beside the first notice
line under it instead. If a Logo render site lands, swapping the sprite in is a one-hook change.
bun test # rules: habitats, picks, throws, levels, evolutions
claude plugin validate .claude-plugin/plugin.json # lists hooked events, $ calls and surface modules
bunx -p typescript tsc -p . # types against .claude/types (from /plugin-types)
Two rules for board files: never name a local variable h, and write Client module paths as
string literals.
A fan project. The creature names belong to Nintendo, Game Freak and Creatures Inc.; the sprites are original terminal art, and nothing here is affiliated with or endorsed by them.