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GitHub リポジトリ · 投稿者 theonly1me

pocket-familiar

Claude Code プラグイン。キツネの精霊があなたの仕事の傍らに住み、テストの合格やターンの完了を糧にし、暇な時間には遊んでいます。

theonly1me@theonly1me

theonly1me/claude-code-mods/tree/main/plugins/pocket-familiar

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この mod について

Pocket Familiar は、ピクセルアートのキツネの精霊をワークフローの隣の丘に配置する Claude Code プラグインです。テストコマンドが合格すると満腹度が上がり、ターンが完了したり Claude がファイルを生成したりすると喜びが増し、長いセッション中はエネルギーが消耗します。エラーが発生すると汗をかき、3回連続で失敗するとラバーダックが現れます。この精霊は、Claude の活動を文脈に応じたアニメーションで反映し、アイドル中は自分で遊びますが、遊びがステータスに影響することはありません。XP は、ツール呼び出しの成功、テストの合格、ターンの完了から蓄積され、斑点のある卵がキツネの子になり、その後キツネの精霊になり、5,500 XP で九尾の狐になるまで尾が増えていきます。コマンドには /pet、/pet on|off、/pet stats があります。フルスクリーンレイアウトではトランスクリプトの隣にドッキングされ、それ以外の場合はプロンプトの上のペインに表示され、非表示にされるまで新しいセッションごとに戻ってきます。

インストール

まず作者の README で marketplace とプラグイン名を確認してください。コマンドはリポジトリの構成によって変わる場合があります。

claude plugin marketplace add theonly1me/claude-code-mods
claude plugin install pocket-familiar
原文 / README

Pocket Familiar

A fox spirit lives on a small hill beside your work. Your work is the only thing that feeds it, and while you are quiet it plays.

Pocket Familiar preview

claude plugin marketplace add theonly1me/claude-code-mods
claude plugin install pocket-familiar@claude-code-mods

Register the marketplace once. Run /reload-plugins in an open session after installing. Requires Claude Code 2.1.289 or later; no build step or runtime dependencies.

How to use

The familiar is hidden until you ask for it.

  • /pet shows the familiar. Run it again to hide it.
  • /pet on and /pet off do the same without toggling.
  • /pet stats prints its mood, stat bars, and the XP it needs for the next stage, and leaves the scene as it is.

When you show it, it comes back in each new session until you hide it again. Only one game shows at a time: showing the familiar hides any other game from this marketplace, and showing another game hides the familiar.

In the fullscreen layout (CLAUDE_CODE_NO_FLICKER=1 claude) the familiar docks beside the transcript, with its stats and a short log of what it did under the scene. Otherwise it sits in a pane above the prompt. A pane that opens by itself at session start needs a terminal 144 columns wide; on a narrower one it waits until you run /pet. The desktop app shows a one-line summary.

How it plays

Work feeds it:

  • Fullness goes up when a test command passes. It drops slowly while you work and about 4 points an hour while you are away.
  • Joy goes up when a turn finishes and when Claude creates a new file. It fades about 2 points an hour while you are away.
  • Energy drains during long sessions and comes back while it sleeps or while you are away.
  • An error makes it sweat. Three failures in a row and it brings you a rubber duck, which stays until something works.

It mirrors what Claude is doing: a book while Claude reads, a laptop while Claude edits, a magnifier while tests run, and thought dots while it paces during a turn. Any tool call stops its play, and it walks home to help.

While nothing runs, it never stands still. It chases butterflies, pounces on falling leaves, bats a ball of yarn, chases its own tail until it is dizzy, grooms, digs up shiny pebbles, stretches and yawns, watches shooting stars at night and birds by day, and takes short naps. Play is only for show: it never changes fullness, joy, energy, or XP. After five quiet minutes it falls asleep for real, and any prompt or tool call wakes it.

How it grows

Every successful tool call gives 1 XP, a passing test gives 5, and a finished turn gives 3. The speckled egg hatches at 20 XP into a round fox kit. At 120 XP it becomes a fox spirit, and it grows one more tail at each milestone, up to a nine-tailed kitsune at 5,500 XP. A toast tells you each time it grows. The sky follows your local time of day, with fireflies at night.

See the marketplace README for configuration, privacy, updates, and removal.

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