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GitHub リポジトリ · 投稿者 BeLazy167

dice-tool

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BeLazy167@BeLazy167

BeLazy167/claude-mods-skill/tree/main/examples/dice-tool

翻訳済み

この mod について

claude-mods-skill

エージェントに Claude Mods の構築方法を教える Claude Code スキル: 動作が Claude Code 内で実行される TypeScript 関数フックモジュールである プラグイン。エージェントがコピーする 5 つの小さなサンプル mod を同梱しています。 各サンプルは claude plugin validate、claude plugin test、および tsc を通過します。

インストール

まず作者の README で marketplace とプラグイン名を確認してください。コマンドはリポジトリの構成によって変わる場合があります。

claude plugin marketplace add BeLazy167/claude-mods-skill
claude plugin install dice-tool@claude-mods-skill
原文 / README

claude-mods-skill

A Claude Code skill that teaches an agent how to build Claude Mods: plugins whose behaviour is a TypeScript function-hook module that runs inside Claude Code. It ships five small example mods that the agent copies. Each example passes claude plugin validate, claude plugin test and tsc.

Tested with Claude Code 2.1.290. Mods need 2.1.287 or later and are on by default. The old CLAUDE_CODE_ENABLE_FUNCTION_HOOKS flag is ignored; remove it from your settings.

Claude Code also has a built-in plugin-authoring skill. That one knows your exact build. This skill sits on top of it: tested examples, traps seen on real builds, and how to prove and ship a mod.

Install

At the Claude Code prompt:

/plugin install claude-mods-skill --marketplace BeLazy167/claude-mods-skill

Or from your shell:

claude plugin marketplace add BeLazy167/claude-mods-skill
claude plugin install claude-mods-skill@claude-mods-skill

Then ask Claude to build a mod. The creating-mods skill loads on its own.

What is inside

  • skills/creating-mods/SKILL.md: the workflow, which example to copy, quick reference, loader rules, sharing.
  • skills/creating-mods/references/gotchas.md: version-tagged traps from real builds.
  • skills/creating-mods/references/examples.md: Anthropic and community mods worth reading.
  • examples/:

| Example | Shows | |---|---| | hello-mod | Block a tool call; fail-closed .catch; smoke.sh proves the deny | | redact-output | Rewrite Bash output before the model reads it | | branch-band | Git branch above the prompt; $.process.run on a timer; $.state | | notes-pane | /note and /notes; a pane with a Button; $.store | | dice-tool | A tool the model can call |

Try one for a session: claude --plugin-dir examples/notes-pane.

Keeping it current

The mods API changes between releases. After a Claude Code update, run:

scripts/check.sh

It validates, tests and type-checks every example against your build.

Links

  • Docs: https://code.claude.com/docs/en/plugins/mods/overview
  • Built-in mods source: https://github.com/anthropics/claude-code/tree/main/mods
  • Design thread: https://github.com/anthropics/claude-code/issues/91870
  • Community catalogue: https://github.com/karanb192/awesome-claude-code-mods

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